Description of ActivityPanel member discussing key issues as we come out the back of the pandemic, including remote working and blended learning, mental health and wellbeing in Games education and the games industry, and what skills are the hardest to hire for and most in demand in the industry.
|Period||21 Apr 2022|
|Held at||Sheffield Hallam University, United Kingdom|
|Degree of Recognition||International|
How can the industry and education bring through the next generation of games talent?
Press/Media: Research cited
Games Education Summit 2022
Activity: Participating in or organising an event types › Participation in conference