Game Jam

Impact: Educational Impacts (beyond UoP), Cultural & Creative Impacts

Description of impact

High-intensity computer game making competitions, set in an educational context. Events were conducted in English, so impact included linguistic skills, as well as game development experience for otherwise "traditional" software developers, and increased awareness of employment prospects in the UK. For UoP staff and students there was increased awareness of cultural/language issues, as well as experience of teaching abroad.

Resulted in local TV coverage in several regions of France.

Tentative evidence for:
- Raising awareness among local game developers of student talent and recruitment opportunities.
- Raising awareness among local game developers about game development provision in HE.
- Making local game developers want to continue / spend more time interacting with HEIs.
- Raising awareness of diverse art and game development in Portsmouth

Who is affected

Students and staff across 14 CESI schools in France, Cameroon, Denmark, USA and UK. 200+ non-participants also voted, so it is likely that well over 200 people not involved in the Game Jam organisation visited to play the games made during the event.

Particular games companies and members of public in Portsmouth region.


A week-long Game Jam (game-making competition) for students of CESI (France/Cameroon). Arranged by Neil Dansey in collaboration with CESI staff and funded by staff mobility via ERASMUS. Neil was also accompanied by four students from UoP who went to various centres to help with communication and local organisation. Approximately 250 students across 14 CESI schools got into teams and took part in a problem-based game development scenario simultaneously, competing for awards in a number of categories. Guest lectures also provided by Neil Dansey, as were mock interviews.
Impact statusClosed
Impact dateDec 2009Dec 2017
Category of impactEducational Impacts (beyond UoP), Cultural & Creative Impacts
Impact levelBenefit (delivered impact)