Personal profile

Biography

I am Programme Area Lead for Games in the School of Film, Media, and Creative Technologies at the University of Portsmouth. My research interests lie in the creative interpretation of ambiguity in games, and also how "constrained writing" techniques can be applied to Game Development. 

Research Interests

My PhD thesis was entitled "A Grounded Theory of Emergent Benefit in Pervasive Game Experiences". The thesis examined ways in which players of games creatively interpret the more ambiguous rules in order to better satisfy their needs in the everyday world, such as socialising, learning and expressing individuality.

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