INIS
computers
100%
cerium silicides
83%
france
66%
design
53%
universities
41%
screens
41%
dimensions
33%
space
33%
performance
25%
schools
25%
simulators
17%
geography
16%
canada
16%
chaos theory
16%
risa
16%
ships
16%
market
16%
populations
16%
wyoming
16%
appeals
16%
sweden
16%
pain
16%
finland
16%
norway
16%
hungary
16%
usa
16%
australia
16%
fuels
16%
storage
16%
spectra
16%
russian federation
16%
consoles
16%
values
16%
psychological behavior
16%
computerized tomography
16%
mice
16%
implementation
16%
developers
16%
flies
16%
virtual reality
16%
applications
16%
learning
16%
validation
16%
crystals
16%
interventions
9%
interactions
9%
travel
8%
joining
8%
humans
8%
teaching
8%
Computer Science
Computer Game
66%
Pervasive Game
50%
Game Design
33%
Everyday World
16%
Source Codes
16%
Application Area
16%
Gaming Technology
16%
Spatial Dimension
16%
Temporal Dimension
16%
Exploratory Study
16%
videogame
16%
Behavioral Change
16%
Social Dimension
16%
Conceptual Model
16%
Case Study
8%
Groupware
8%
Target Audience
8%
Activity System
8%