Projects per year
Search results
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Active
Interpretation as Play
Higgins, M. (PI), Howell, P. (CoI), Dansey, N. (CoI) & Eyles, M. (CoI)
1/09/16 → …
Project: Research
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Finished
Sprint Project: SlowTV - simulate any car journey in the world in VR or on desktop
Dansey, N. (PI)
1/06/21 → 31/07/21
Project: Innovation
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What We Take With Us
Jerrett, A. (PI), Howell, P. (Team Member), Higgins, M. (Team Member) & Dansey, N. (Team Member)
1/10/19 → 1/03/24
Project: Innovation
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School of Creative Technologies AAA Game Development Project
Wade, G. (CoI), Howell, P. (CoI), Dansey, N. (CoI) & Stevens, B. (CoI)
1/01/14 → 31/12/20
Project: Innovation
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Emergent Benefits of Ambiguous Gameplay
Dansey, N. (PI), Eyles, M. (CoI), Eglin, R. (CoI) & Stevens, B. (CoI)
1/10/07 → 1/12/14
Project: Research
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Ambient Gameplay
Eyles, M. (PI), Eglin, R. (CoI), Dansey, N. (CoI), Pinchbeck, D. (CoI) & Howell, P. (Team Member)
1/09/07 → 31/01/19
Project: Research