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Cognition and Disruption in Gameplay
Howell, Peter
(PI)
Stevens, Brett
(CoI)
Eyles, Mark
(CoI)
Pinchbeck, Daniel
(Team Member)
Overview
Fingerprint
Research outputs
(4)
Activities
(2)
Student theses
(1)
Research output
Research outputs per year
2011
2011
2013
2014
2016
2016
2
Paper
1
Conference contribution
1
Software
Research outputs per year
Research outputs per year
2 results
Publication Year, Title
(descending)
Publication Year, Title
(ascending)
Title
Type
Filter
Paper
Search results
2016
A theoretical framework of ludic knowledge: a case study in disruption and cognitive engagement
Howell, P.
,
2016
.
19 p.
Research output
:
Contribution to conference
›
Paper
›
peer-review
Open Access
Theoretical Framework
100%
Cognitive Engagement
100%
Case Study
100%
design
100%
Amnesia
100%
2011
Schematically disruptive game design
Howell, P.
,
Sept 2011
.
Research output
:
Contribution to conference
›
Paper
›
peer-review
Open Access
File
design
100%
applications
25%
resources
25%
research programs
25%
217
Downloads (Pure)