Search results
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2009
Contextually-ambiguous pervasive games: an exploratory study
Dansey, N., Stevens, B. & Eglin, R., 2009.Research output: Contribution to conference › Paper › peer-review
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2008
A systemic domain model for ambient pervasive persuasive games
Eglin, R., Eyles, M. & Dansey, N., Apr 2008.Research output: Contribution to conference › Paper › peer-review
Open AccessFile138 Downloads (Pure) -
A systems approach to play for game design
Dansey, N. & Eglin, R., Sept 2008.Research output: Contribution to conference › Paper › peer-review
Open AccessFile132 Downloads (Pure) -
Facilitating apophenia to augment the experience of pervasive LARPs
Dansey, N., Apr 2008.Research output: Contribution to conference › Paper › peer-review
Open AccessFile386 Downloads (Pure) -
Facilitating creativity without restrictions: a pilot implementation of an idea generation game
Dansey, N. & Stevens, B., 2008, Mindtrek08: Proceedings of the 12th International Conference on Entertainment and Media in the Ubiquitous Era. Lugmayr, A., Mayra, F., Franssila, H. & Lietsala, K. (eds.). New York: Association for Computing Machinery, p. 29-33 5 p.Research output: Chapter in Book/Report/Conference proceeding › Conference contribution
70 Downloads (Pure)