STriVE: Social Training in Virtual Environments with augmented reality

  • Yu, Hui (PI)

    Project Details

    Description

    This project was to develop an emotion reading platform, OcosenseTM, to enable social skills training and exposure response feedback using smartphone-driven AR glasses.

    Uniquely, our system requires minimal processing power for rendering the whole scene, as only the anxiety-invoking virtual objects need to be displayed. We measure facial expressions (e.g. surprise/ confusion/ fear/ anger) using patent pending non-contact sensors to track facial expressions and physiological arousal (heart rate variability).
    StatusFinished
    Effective start/end date1/10/1831/03/19

    Fingerprint

    Explore the research topics touched on by this project. These labels are generated based on the underlying awards/grants. Together they form a unique fingerprint.