Abstract
Gesture recognition plays an important role in human-computer interaction. However, most existing methods are complex and time-consuming, which limit the use of gesture recognition in real-time environments. In this paper, we propose a static gesture recognition system that combines depth information and skeleton data to classify gestures. Through feature fusion, hand digit gestures of 0-9 can be recognized accurately and efficiently. According to the experimental results, the proposed gesture recognition system is effective and robust, which is invariant to complex background, illumination changes, reversal, structural distortion, rotation etc. We have tested the system both online and offline which proved that our system is satisfactory to real-time requirements, and therefore it can be applied to gesture recognition in real-world human-computer interaction systems.
Original language | English |
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Journal | International Journal of Humanoid Robotics |
Early online date | 23 Oct 2017 |
DOIs | |
Publication status | Early online - 23 Oct 2017 |
Keywords
- gesture recognition
- Kinect
- human-computer interaction
- data fusion
- real-time