A preliminary experiment to assess the fear value of preselected sound parameters in a survival horror game

Tom Garner*, Mark Grimshaw, Debbie Abdel Nabi

*Corresponding author for this work

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Abstract

    This paper presents an experiment testing which sound parameters, in a survival horror game context, most warrant further investigation as a means to control the level of fear in such games. The experiment is part of a long-term study ultimately designed to support the development of a biofeedback procedural audio engine for computer games. By this means, it is hoped to provide an enhanced gaming experience whereby sound synthesis and audio processing is conducted in real-time according to the player's affect responses and emotional state. Results indicate that coarse manipulation of audio parameters has the potential to influence the intensity of the player's fear response whilst playing a survival horror game. Evidence is also presented that supports the integration of event logging and realtime participant vocal response into an experimental design to gather unbiased, quantitative data that can be associated with qualitative emotional response.

    Original languageEnglish
    Title of host publicationAM '10 Proceedings of the 5th Audio Mostly
    Subtitle of host publicationA Conference on Interaction With Sound
    PublisherAssociation for Computing Machinery (ACM)
    ISBN (Print)9781450300469
    DOIs
    Publication statusPublished - 15 Sept 2010
    Event5th Audio Mostly - A Conference on Interaction With Sound - Pitea, Sweden
    Duration: 15 Sept 201017 Sept 2010

    Publication series

    NameProceedings of the Audio Mostly Conferences
    PublisherAssociation of Computing Machinery (ACM)

    Conference

    Conference5th Audio Mostly - A Conference on Interaction With Sound
    Abbreviated titleAM '10
    Country/TerritorySweden
    CityPitea
    Period15/09/1017/09/10

    Keywords

    • affect
    • emotion
    • fear
    • perception

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