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Cloud computing for planetary defense

  • Steven Johnston
  • , Kenji Takeda
  • , Hugh Lewis
  • , Simon Cox
  • , Graham Swinerd

    Research output: Contribution to conference › Paper › peer-review

    Abstract

    In this paper we demonstrate how a cloud-based computing architecture can be used for planetary defense and space situational awareness (SSA). We show how utility compute can facilitate both a financially economical and highly scalable solution for space debris and near-earth object impact analysis. As we improve our ability to track smaller space objects, and satellite collisions occur, the volume of objects being tracked vastly increases, increasing computational demands. Propagating trajectories and calculating conjunctions becomes increasingly time critical, thus requiring an architecture which can scale with demand. The extension of this to tackle the problem of a future near-earth object impact is discussed, and how cloud computing can play a key role in this civilisation-threatening scenario
    Original languageEnglish
    Publication statusPublished - 17 Oct 2009
    EventMicrosoft eScience Workshop 2009 - Pittsburgh, United States
    Duration: 15 Oct 2010 → 17 Oct 2019
    https://www.microsoft.com/en-us/research/event/escience-workshop-2009/

    Conference

    ConferenceMicrosoft eScience Workshop 2009
    Country/TerritoryUnited States
    CityPittsburgh
    Period15/10/10 → 17/10/19
    Internet address

    Keywords

    • space debris
    • situational awareness
    • satellites
    • near-earth objects
    • asteroid
    • cloud computing
    • microsoft

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