Comparing indirect and direct touch in a stereoscopic interaction task

Adalberto Simeone, Hans Gellersen

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

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    Abstract

    In this paper we studied the impact that the directedness of touch interaction has on a path following task performed on a stereoscopic display. The richness of direct touch interaction comes with the potential risk of occluding parts of the display area, in order to express one's interaction intent. In scenarios where attention to detail is of critical importance, such as browsing a 3D dataset or navigating a 3D environment, important details might be missed. We designed a user study in which participants were asked to move an object within a 3D environment while avoiding a set of static distractor objects. Participants used an indirect touch interaction technique on a tablet and a direct touch technique on the screen. Results of the study show that in the indirect touch condition, participants made 30% less collisions with the distractor objects.
    Original languageEnglish
    Title of host publicationProceedings of the 2015 IEEE Symposium on 3D User Interfaces (3DUI 2015)
    EditorsRob Lindeman, Frank Steinicke, Bruce Thomas
    PublisherInstitute of Electrical and Electronics Engineers Inc.
    Pages105-108
    ISBN (Print)978-1-4673-6886-5
    DOIs
    Publication statusPublished - 23 Mar 2015
    EventIEEE Symposium on 3D User Interfaces - Arles, France
    Duration: 23 Mar 201524 Mar 2015

    Conference

    ConferenceIEEE Symposium on 3D User Interfaces
    Country/TerritoryFrance
    CityArles
    Period23/03/1524/03/15

    Keywords

    • Stereoscopy
    • Indirect touch
    • Direct Touch
    • Occlusion

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