Comparing indirect and direct touch in a stereoscopic interaction task

Adalberto Simeone, Hans Gellersen

Research output: Chapter in Book/Report/Conference proceedingConference contribution

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Abstract

In this paper we studied the impact that the directedness of touch interaction has on a path following task performed on a stereoscopic display. The richness of direct touch interaction comes with the potential risk of occluding parts of the display area, in order to express one's interaction intent. In scenarios where attention to detail is of critical importance, such as browsing a 3D dataset or navigating a 3D environment, important details might be missed. We designed a user study in which participants were asked to move an object within a 3D environment while avoiding a set of static distractor objects. Participants used an indirect touch interaction technique on a tablet and a direct touch technique on the screen. Results of the study show that in the indirect touch condition, participants made 30% less collisions with the distractor objects.
Original languageEnglish
Title of host publicationProceedings of the 2015 IEEE Symposium on 3D User Interfaces (3DUI 2015)
EditorsRob Lindeman, Frank Steinicke, Bruce Thomas
PublisherIEEE
Pages105-108
ISBN (Print)978-1-4673-6886-5
DOIs
Publication statusPublished - 23 Mar 2015
EventIEEE Symposium on 3D User Interfaces - Arles, France
Duration: 23 Mar 201524 Mar 2015

Conference

ConferenceIEEE Symposium on 3D User Interfaces
Country/TerritoryFrance
CityArles
Period23/03/1524/03/15

Keywords

  • Stereoscopy
  • Indirect touch
  • Direct Touch
  • Occlusion

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