Abstract
In this paper we studied the impact that the directedness of touch interaction has on a path following task performed on a stereoscopic display. The richness of direct touch interaction comes with the potential risk of occluding parts of the display area, in order to express one's interaction intent. In scenarios where attention to detail is of critical importance, such as browsing a 3D dataset or navigating a 3D environment, important details might be missed. We designed a user study in which participants were asked to move an object within a 3D environment while avoiding a set of static distractor objects. Participants used an indirect touch interaction technique on a tablet and a direct touch technique on the screen. Results of the study show that in the indirect touch condition, participants made 30% less collisions with the distractor objects.
Original language | English |
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Title of host publication | Proceedings of the 2015 IEEE Symposium on 3D User Interfaces (3DUI 2015) |
Editors | Rob Lindeman, Frank Steinicke, Bruce Thomas |
Publisher | Institute of Electrical and Electronics Engineers Inc. |
Pages | 105-108 |
ISBN (Print) | 978-1-4673-6886-5 |
DOIs | |
Publication status | Published - 23 Mar 2015 |
Event | IEEE Symposium on 3D User Interfaces - Arles, France Duration: 23 Mar 2015 → 24 Mar 2015 |
Conference
Conference | IEEE Symposium on 3D User Interfaces |
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Country/Territory | France |
City | Arles |
Period | 23/03/15 → 24/03/15 |
Keywords
- Stereoscopy
- Indirect touch
- Direct Touch
- Occlusion