Designing a mobile game to reduce culture shock

Nipan Maniar*, Emily Bennett

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

The project aims to develop an educational mobile game to reduce the 'culture shock' that a sojourner experiences upon arriving in a new country. This paper focuses on the early stage of the project and explains the design process involved in creating a prototype game. This game, which is presented on a mobile telephone, is targeted at international students studying in the UK.

Original languageEnglish
Title of host publicationACE '07: Proceedings of the International Conference on Advances in Computer Entertainment Technology
PublisherAssociation for Computing Machinery (ACM)
Pages252-253
Number of pages2
ISBN (Print)9781595936400
DOIs
Publication statusPublished - Jun 2007
Event4th International Conference on Advances in Computer Entertainment Technology - Salzburg, Austria
Duration: 13 Jun 200715 Jun 2007

Conference

Conference4th International Conference on Advances in Computer Entertainment Technology
Abbreviated titleACE 2007
Country/TerritoryAustria
CitySalzburg
Period13/06/0715/06/07

Keywords

  • Culture shock
  • Games
  • M-learning
  • Mobile devices

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