Designing and creating a game installation

Matthew Whitby, Peter Howell

    Research output: Contribution to journalArticlepeer-review

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    Abstract

    A game installation is a game that incorporates the surrounding environment, something that has mostly been explored on a city-wide scale. This paper concerns the creation of a game installation set within a room, and explores locative media, mixed reality games and the fourth wall. A framework for game installations has been designed and tested with a group of participants in a case study. The results in this paper show that the final artefact could be considered a success; recommendations for deeper development of the framework are also provided.
    Original languageEnglish
    Pages (from-to)85-109
    Number of pages25
    JournalThe Computer Games Journal
    Volume6
    Issue number3
    Early online date17 Jul 2017
    DOIs
    Publication statusPublished - 1 Sept 2017

    Keywords

    • art
    • installation
    • game
    • case study
    • framework

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