TY - JOUR
T1 - Electrotactile feedback in a virtual hand rehabilitation platform
T2 - evaluation and implementation
AU - Li, Kairu
AU - Boyd, Peter Ralph
AU - Zhou, Yu
AU - Ju, Zhaojie
AU - Liu, Honghai
N1 - Expected vol. & iss. - 6(1)
PY - 2018/12/14
Y1 - 2018/12/14
N2 - Tactile feedback plays an important role in hand manipulation, especially in the grasping process which is one of the major functions of the hand. However, few commercially available prosthetic hands or hand motor function rehabilitation systems are equipped with tactile feedback. The absence of suitable tactile feedback modules leads to an inferior rehabilitation performance with a large burden on user training and compromised usability. Thus, it is challenging and essential to integrate a proper tactile feedback module with the existing hand rehabilitation systems to achieve a better control performance and accelerate the rehabilitation process. This paper focuses on the implementation and evaluation of the electrotactile feedback enhanced rehabilitation system. A virtual hand rehabilitation platform is proposed comprising an sEMG acquisition module, an electrotactile stimulation module, a virtual environment with sEMG-driven human-like hand and numerical feedbacks of grasping force and fingertip deformation, where a closed-loop control is formed. Three different feedback conditions including visual feedback, electrotactile feedback and no feedback are compared based on the proposed platform. Experiments were conducted on ten able-bodied subjects, and multiple quantitative metrics for the rehabilitation performance evaluation including training burden estimation and success rate of tasks were adopted. Results indicate that the integration of electrotactile feedback is helpful to both reduce the rehabilitation duration and improve the virtual grasping success rate in comparison with the no feedback condition while possessing a better practicality over visual feedback.
AB - Tactile feedback plays an important role in hand manipulation, especially in the grasping process which is one of the major functions of the hand. However, few commercially available prosthetic hands or hand motor function rehabilitation systems are equipped with tactile feedback. The absence of suitable tactile feedback modules leads to an inferior rehabilitation performance with a large burden on user training and compromised usability. Thus, it is challenging and essential to integrate a proper tactile feedback module with the existing hand rehabilitation systems to achieve a better control performance and accelerate the rehabilitation process. This paper focuses on the implementation and evaluation of the electrotactile feedback enhanced rehabilitation system. A virtual hand rehabilitation platform is proposed comprising an sEMG acquisition module, an electrotactile stimulation module, a virtual environment with sEMG-driven human-like hand and numerical feedbacks of grasping force and fingertip deformation, where a closed-loop control is formed. Three different feedback conditions including visual feedback, electrotactile feedback and no feedback are compared based on the proposed platform. Experiments were conducted on ten able-bodied subjects, and multiple quantitative metrics for the rehabilitation performance evaluation including training burden estimation and success rate of tasks were adopted. Results indicate that the integration of electrotactile feedback is helpful to both reduce the rehabilitation duration and improve the virtual grasping success rate in comparison with the no feedback condition while possessing a better practicality over visual feedback.
U2 - 10.1109/TASE.2018.2882465
DO - 10.1109/TASE.2018.2882465
M3 - Article
SN - 1558-3783
JO - IEEE Transactions on Automation Science and Engineering
JF - IEEE Transactions on Automation Science and Engineering
ER -