Abstract
Game preservation is a critical issue for game studies. Access to historic materials forms a vital core to research and this field is no different. However, there are serious challenges to overcome for preservationists in terms of developing a strategic and inclusion programme to retain access to obsolete games. Emulation, as a strategy already applied by major developers and the gaming community, is introduced and the KEEP project, designed to create an open emulation access platform is described.
Original language | English |
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Publication status | Published - 2009 |
Event | DiGRA 2009: Breaking New Ground: Innovation in Games, Play, Practice and Theory - Brunel University, London, United Kingdom Duration: 1 Sept 2009 → 4 Sept 2009 |
Conference
Conference | DiGRA 2009 |
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Country/Territory | United Kingdom |
City | London |
Period | 1/09/09 → 4/09/09 |