Facilitating creativity without restrictions: a pilot implementation of an idea generation game

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    Abstract

    In this paper the design, pilot implementation and results from an idea generation game are discussed. The Neo Darwinian and Neo-Lamarckian models of creativity provided by Johnson-Laird are used to discuss differences between this game and other idea generation games. The emphasis of the study is on the facilitation of emergence in idea generation games. Results of the pilot were inconclusive, but offer an insight into the kinds of issues which could be faced should this study be carried out in full.
    Original languageEnglish
    Title of host publicationMindtrek08
    Subtitle of host publicationProceedings of the 12th International Conference on Entertainment and Media in the Ubiquitous Era
    EditorsArtur Lugmayr, Frans Mayra, Helja Franssila, Katri Lietsala
    Place of PublicationNew York
    PublisherAssociation for Computing Machinery
    Pages29-33
    Number of pages5
    ISBN (Print)9781605581972
    Publication statusPublished - 2008
    Event12th International MindTrek Conference: Entertainment and Media in the Ubiquitous Era - Tampere, Finland
    Duration: 7 Oct 200810 Oct 2008

    Conference

    Conference12th International MindTrek Conference
    Country/TerritoryFinland
    CityTampere
    Period7/10/0810/10/08

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