Abstract
Nowadays smartphones have gained a huge popularity, ranging from using social applications to play video games. Smartphones also became more private than before. Although security mechanisms are provided from different smartphone providers, still smartphones are vulnerable to getting attacks regularly. Therefore, a security mechanism can help in protecting the smartphone from attackers. We propose a security mechanism that can help in protecting smartphone while at the same time enjoy using it such as playing a video game. The authentication system is designed in a way that can read raw data directly from the touch sensor so, it’s not bound to be used in a particular application. Our system authenticates the user in the background without interrupting the user interaction with the smartphone. We tested the system in a real environment with two popular games. We managed to get 70% accuracy in one game and 90% in the other game.
Original language | English |
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Title of host publication | MoMM2017: Proceedings of The 15th International Conference on Advances in Mobile Computing & Multimedia |
Publisher | Association for Computing Machinery (ACM) |
Pages | 151-156 |
Number of pages | 6 |
ISBN (Print) | 978-1450353007 |
DOIs | |
Publication status | Published - 4 Dec 2017 |
Event | 15th International Conference on Advances in Mobile Computing & Multimedia - Salzburg, Austria Duration: 4 Dec 2017 → 6 Dec 2017 http://www.iiwas.org/conferences/momm2017/ |
Conference
Conference | 15th International Conference on Advances in Mobile Computing & Multimedia |
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Abbreviated title | MoMM 2017 |
Country/Territory | Austria |
City | Salzburg |
Period | 4/12/17 → 6/12/17 |
Internet address |
Keywords
- mobile devices
- authentication
- android
- grid
- sensor
- gesture
- biometric