Immersive technology systematic review and challenges

Samah Wael Fujo, Moaiad Ahmad Khder, Sohail Safdar

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Since the starting of Immersive technologies field a rapid and continues research done and linked strongly to different areas of immersive technologies. An immersive technology systematic literature review (SLR) is done in this research in variant settings: Tele-immersive, 3D, gaming, virtual reality, augmented reality, etc. To address the immersive technologies issues a wide range of articles had been studied ACM publications in the period 2008 - 2021 to cover the latest issues in immersive technologies. Based on exclusion and inclusion conditions, ninety-three studies were chosen for the final investigation. This SLR analyzed the information from the specified research, their hypothetical, challenges that had been address, limitations and future work of the studies. Therefore, this paper specifies the constraints of recent research and future domain in the field of immersive technologies.

Original languageEnglish
Title of host publication2022 ASU International Conference in Emerging Technologies for Sustainability and Intelligent Systems, ICETSIS 2022
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages186-191
Number of pages6
ISBN (Electronic)9781665469197
ISBN (Print)9781665469203
DOIs
Publication statusPublished - 26 Sept 2022
Event2022 ASU International Conference in Emerging Technologies for Sustainability and Intelligent Systems, ICETSIS 2022 - Virtual, Online, Bahrain
Duration: 22 Jun 202223 Jun 2022

Conference

Conference2022 ASU International Conference in Emerging Technologies for Sustainability and Intelligent Systems, ICETSIS 2022
Country/TerritoryBahrain
CityVirtual, Online
Period22/06/2223/06/22

Keywords

  • immersive challenges
  • immersive future work
  • immersive technologies
  • quality management
  • software engineering

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