Informed design for virtual environments: the impact on object shape on reaching performance

Vaughan Powell, Wendy Anne Powell

Research output: Chapter in Book/Report/Conference proceedingChapter (peer-reviewed)peer-review

Abstract

Locating objects in virtual space is not the same as locating them in physical space. The visual properties of the virtual object can affect the perception of its spatial location, and hence the ability to accurately co- locate the hand and the object. This paper presents an investigation into the effects of object geometry and proximity brightness cues on the time-to-target of a virtual reality reaching and grasping task. Time-to-target was significantly affected by object geometry, but not by brightness cues. We conclude that object geometry need to carefully considered for applications where accurate co-location of hand and object are important.
Original languageEnglish
Title of host publicationTechnology, rehabilitation and empowerment of people with special needs
EditorsLena Pareto, Paul M. Sharkey, Joav Merrick
Place of PublicationNew York
PublisherNova Science Publishers
Pages135 - 144
Number of pages9
ISBN (Print)978-1-63482-713-3
Publication statusPublished - Jun 2015

Keywords

  • Rehabilitation
  • Virtual reality
  • reaching
  • visual cues

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