Informed design for virtual environments: the impact on object shape on reaching performance

Vaughan Powell, Wendy Anne Powell

    Research output: Chapter in Book/Report/Conference proceedingChapter (peer-reviewed)peer-review

    Abstract

    Locating objects in virtual space is not the same as locating them in physical space. The visual properties of the virtual object can affect the perception of its spatial location, and hence the ability to accurately co- locate the hand and the object. This paper presents an investigation into the effects of object geometry and proximity brightness cues on the time-to-target of a virtual reality reaching and grasping task. Time-to-target was significantly affected by object geometry, but not by brightness cues. We conclude that object geometry need to carefully considered for applications where accurate co-location of hand and object are important.
    Original languageEnglish
    Title of host publicationTechnology, rehabilitation and empowerment of people with special needs
    EditorsLena Pareto, Paul M. Sharkey, Joav Merrick
    Place of PublicationNew York
    PublisherNova Science Publishers
    Pages135 - 144
    Number of pages9
    ISBN (Print)978-1-63482-713-3
    Publication statusPublished - Jun 2015

    Keywords

    • Rehabilitation
    • Virtual reality
    • reaching
    • visual cues

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