Abstract
This paper describes a pilot investigation into the potential for multi-player online video games to be used as a form of therapy for people who have an acquired brain injury. The experimental design is a single-subject research design in “ABAB” form. Participants (n = 3) played a multi-player online video game and periodically took cognitive tests (reaction time, Stroop tests and trail-making tests). Results showed an improvement in reaction time but were inconclusive for the other measures. Difficulties with conducting this type of experiment are discussed and future work described.
Original language | English |
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Pages (from-to) | 124-137 |
Journal | Journal of Assistive Technologies |
Volume | 8 |
Issue number | 3 |
DOIs | |
Publication status | Published - 2014 |
Keywords
- Assistive technologies
- Rehabilitation
- Loneliness
- Accessibility
- Video games
- Acquired brain injury (ABI)
- Cognitive therapy