This paper describes a pilot investigation into the potential for multi-player online video games to be used as a form of therapy for people who have an acquired brain injury. The experimental design is a single-subject research design in “ABAB” form. Participants (n = 3) played a multi-player online video game and periodically took cognitive tests (reaction time, Stroop tests and trail-making tests). Results showed an improvement in reaction time but were inconclusive for the other measures. Difficulties with conducting this type of experiment are discussed and future work described.
|Journal||Journal of Assistive Technologies|
|Publication status||Published - 2014|
- Assistive technologies
- Video games
- Acquired brain injury (ABI)
- Cognitive therapy