Learning-based texture synthesis and automatic inpainting using support vector machines

Xinghui Dong, Junyu Dong, Guimei Sun, Yuanxu Duan, Lin Qi, Hui Yu

Research output: Contribution to journalArticlepeer-review

224 Downloads (Pure)

Abstract

Texture synthesis methods based on patch sampling and pasting that can generate realistic textures with a similar appearance to a small sample. However, the sample usually has to be used throughout the synthesis stage. In contrast, the learnt representation of the textures are more compact and discriminative, and can also yield good synthesis results. In this paper, we introduce a learnt approach for texture synthesis based on Support Vector Machines (SVM). This approach benefits from the merit of SVM that the sample texture pattern is learnt using a model, and the sample itself can be discarded during the synthesis stage; the approach is also used to synthesize 3D surface textures. Experimental results show that our approach is particularly effective in modeling and synthesizing nearregular or regular textures, which are difficult to achieve using traditional parametric texture synthesis methods. We further apply the proposed approach to constrained texture synthesis, image extrapolation and texture inpainting. For texture inpainting, we especially develop a new method for automatically detecting holes in textures without the requirement of human intervention. Our approach yields promising results for the three tasks.
Original languageEnglish
Pages (from-to)4777-4787
JournalIEEE Transactions on Industrial Electronics
Volume66
Issue number6
Early online date24 Aug 2018
DOIs
Publication statusEarly online - 24 Aug 2018

Fingerprint

Dive into the research topics of 'Learning-based texture synthesis and automatic inpainting using support vector machines'. Together they form a unique fingerprint.

Cite this