Mind the gap: from desktop to app

Andreea Molnar, Patty Kostkova

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

In this article we present a new mobile game, edugames4all MicrobeQuest!, that covers core learning objectives from the European curriculum on microbe transmission, food and hand hygiene, and responsible antibiotic use. The game is aimed at 9 to 12 year olds and it is based on the desktop version of the edugames4all platform games. We discuss the challenges and lessons learned transitioning from a desktop based game to a mobile app. We also present the seamless evaluation obtained by integrating the assessment of educational impact of the game into the game mechanics.
Original languageEnglish
Title of host publicationDH '15
Subtitle of host publicationproceedings of the 5th International Conference on Digital Health 2015
Place of PublicationNew York
PublisherACM
Pages15-16
ISBN (Print)9781450334921
DOIs
Publication statusPublished - May 2015
EventInternational Conference on Digital Health - Florence, Italy
Duration: 18 May 2015 → …

Conference

ConferenceInternational Conference on Digital Health
Country/TerritoryItaly
CityFlorence
Period18/05/15 → …

Keywords

  • mobile apps
  • desktop applications
  • games
  • serious games
  • games for health
  • educational games
  • children
  • health

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