Mind the gap: from desktop to app

Andreea Molnar, Patty Kostkova

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Abstract

    In this article we present a new mobile game, edugames4all MicrobeQuest!, that covers core learning objectives from the European curriculum on microbe transmission, food and hand hygiene, and responsible antibiotic use. The game is aimed at 9 to 12 year olds and it is based on the desktop version of the edugames4all platform games. We discuss the challenges and lessons learned transitioning from a desktop based game to a mobile app. We also present the seamless evaluation obtained by integrating the assessment of educational impact of the game into the game mechanics.
    Original languageEnglish
    Title of host publicationDH '15
    Subtitle of host publicationproceedings of the 5th International Conference on Digital Health 2015
    Place of PublicationNew York
    PublisherACM
    Pages15-16
    ISBN (Print)9781450334921
    DOIs
    Publication statusPublished - May 2015
    EventInternational Conference on Digital Health - Florence, Italy
    Duration: 18 May 2015 → …

    Conference

    ConferenceInternational Conference on Digital Health
    Country/TerritoryItaly
    CityFlorence
    Period18/05/15 → …

    Keywords

    • mobile apps
    • desktop applications
    • games
    • serious games
    • games for health
    • educational games
    • children
    • health

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