Abstract
In this paper, we present a study investigating the impact of head motion on realism, perceived emotion intensity and affinity for facial expressions to enhance the realism of interactive virtual characters. We designed an experiment to measure the impact through a combination of methods including subject behavioural data rating designed facial animations in Virtual Reality (VR) and questionnaire ratings. The result shows head motion has positive impact on facial expressions that enhance realism, perceived emotion intensity and affinity for virtual characters in one emotion situation.
| Original language | English |
|---|---|
| Title of host publication | 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops |
| Publisher | Institute of Electrical and Electronics Engineers Inc. |
| Number of pages | 2 |
| ISBN (Electronic) | 978-1-7281-6532-5 |
| ISBN (Print) | 978-1-7281-6533-2 |
| DOIs | |
| Publication status | Published - 11 May 2020 |
| Event | 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) - Atlanta, United States Duration: 22 Mar 2020 → 26 Mar 2020 |
Conference
| Conference | 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) |
|---|---|
| Country/Territory | United States |
| City | Atlanta |
| Period | 22/03/20 → 26/03/20 |
Keywords
- realism
- head motion
- facial expression
- emotion
- virtual reality
- noissn
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