Postmortem: the Chinese Room's Amnesia: A Machine for Pigs

Research output: Contribution to specialist publicationArticle

Abstract

In this feature article, the design and development of Amnesia: A Machine for Pigs is analysed from the perspective of the game's co-designer. Significant successes are discussed along with some of the development and publishing teams' failures during the process.
Original languageEnglish
Number of pages7
Specialist publicationGamasutra
Publication statusPublished - 23 May 2014

Keywords

  • Game design
  • Game development
  • Game analysis
  • Commercial game development
  • Games industry

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