Practical considerations for values-centred pervasive games

Adam Michael Leonard Jerrett*, Peter Howell, Koos De Beer

*Corresponding author for this work

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Abstract

    Pervasive games are a genre that blur reality and fiction by creating unique experiences that are played in and affected by real life. Because of their effective blend of reality and fiction, the genre has become popular for creating serious games that, among other things, explore the values of players and their communities. While value exploration is often discussed in the context of subgenres like alternate reality and live-action roleplaying games, little literature exists that discusses value exploration in the genre of pervasive games more broadly.

    As such, this paper amalgamates practices across pervasive game types that facilitate value exploration through play. These practices are then presented as design considerations alongside practical techniques that designers can implement to encourage playing with values. These considerations are presented to provide designers with practical ways to make their games more meaningful to and representative of increasingly diverse player populations.
    Original languageEnglish
    Title of host publicationProceedings of DiGRA 2022
    Subtitle of host publicationBringing Worlds Together
    PublisherDigital Games Research Association
    Number of pages22
    Publication statusPublished - 11 Jul 2022
    EventDiGRA 2022: Bringing Worlds Together - Riu Plaza Hotel, Guadalajara, Mexico
    Duration: 25 Apr 202229 Apr 2022
    https://digra2022.org/

    Conference

    ConferenceDiGRA 2022
    Country/TerritoryMexico
    CityGuadalajara
    Period25/04/2229/04/22
    Internet address

    Keywords

    • pervasive computing
    • practical
    • design
    • values

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    • DiGRA 2022

      Adam Jerrett (Presented paper)

      7 Jul 202211 Jul 2022

      Activity: Participating in or organising an event typesParticipation in conference

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