Abstract
This early iOS game was intended to determine if product success was possible on a mobile platform, when targeting a mass appeal subject area such as soccer (football). For a brief time there were no soccer games available at all on the iPhone. Unfortunately our title was released around a month later then a number of initial competitors, so it's potential wasn't achieved in an increasingly busy market space.
| Original language | English |
|---|---|
| Publisher | Gavin Wade |
| Publication status | Published - 21 May 2009 |