INIS
design
100%
textiles
100%
textile industry
100%
business
66%
industry
50%
manufacturing
50%
sustainability
50%
streets
50%
supply
33%
chains
33%
workers
33%
dollars
33%
data
16%
universities
16%
evaluation
16%
values
16%
humans
16%
cost
16%
market
16%
production
16%
environment
16%
people
16%
transparency
16%
oils
16%
economics
16%
performance
16%
children
16%
water
16%
exports
16%
psychological behavior
16%
economy
16%
ethics
16%
attitudes
16%
planets
16%
new zealand
16%
clothing
16%
profits
16%
positioning
16%
polarization
16%
retailers
16%
piles
16%
Arts and Humanities
Global
100%
Division
100%
Retail
75%
high street
50%
Materials Design for Textile
50%
Virtual
25%
Auckland
25%
Local
25%
University of Cambridge
25%
Exports
25%
Retailers
25%
Continuation
25%
Literature
25%
dresses
25%
New paradigm
25%
Witnessing
25%
Mall
25%
laborers
25%
Paradigm Shift
25%
United States of America
25%
Fashion Industry
25%
New Zealand
25%
Co-creation
25%
Frenzy
25%
Social Sciences
Textile Industry
100%
Co-Creation
33%
Business System
33%
Frenzy
33%
Business Model
33%
Cause and Effect
33%
Fashion Industry
33%
Life Cycle Assessment
33%
USA
33%
Supply Chain Management
33%
New Zealand
33%
Engineering
Life Cycle Assessment
100%
Customisation
100%
Illustrates
100%
Material Science
Materials Design for Textile
100%