This article focuses on the somewhat neglected (at least within scholarly circles) area of location-based sound recording, drawing much-needed critical attention to the intricacies and skills involved in location sound recording within realist filmmaking – both scripted and unscripted. Through my own practice-as-research, I aim to reimagine an ontological definition of location sound recording by proposing that a reinvigoration of the ‘realist’ genre can be achieved by connecting the storytelling skills of recording for single camera with the new opportunities afforded by immersive audio technologies – ambisonics here being a vital part of that development process. I demonstrate how use of such immersive audio technologies offer new creative opportunities for realist makers and audiences, based on the unique experience of geographical place and physical event that immersive audio delivers.
|Journal||The International Journal of Creative Media Research|
|Publication status||Published - 1 Oct 2021|