Abstract
Increasing mobile device ownership among children makes them an attractive platform for raising awareness about health issues. At the same time, children are using mobile devices for playing games and therefore these games could be used to facilitate the delivery of important healthcare messages in an enjoyable manner. In this article we present edugames4all MicrobeQuest!, a mobile game that aims to create awareness among 9 to 12 years old on healthcare issues related to microbe transmission, food and hand hygiene, and responsible antibiotic use. This article discusses the preliminary research performed in assessing the usability of the game.
Original language | English |
---|---|
Title of host publication | DH '16 |
Subtitle of host publication | Proceedings of the 2016 Digital Health Conference |
Publisher | ACM |
Pages | 77-78 |
ISBN (Print) | 978-1-4503-4224-7 |
DOIs | |
Publication status | Published - 11 Apr 2016 |
Event | International Conference on Digital Health - Melbourne, Canada Duration: 11 Apr 2016 → 13 Apr 2016 |
Conference
Conference | International Conference on Digital Health |
---|---|
Country/Territory | Canada |
City | Melbourne |
Period | 11/04/16 → 13/04/16 |
Keywords
- mobile apps
- games
- serious games
- games for health
- educational games
- children
- health
- usability