What We Take With Us - room-based game

Research output: Non-textual formExhibition

Abstract

The What We Take With Us room-based game was an additional form of the wider WWTWU experience that allowed players to play the game within a space set up as the office of protagonist Ana Kirlitz. The room existed from January to May 2023.
Original languageEnglish
PublisherWhat We Take With Us
Publication statusPublished - 28 Jan 2023

Keywords

  • room design
  • game
  • wellbeing
  • pervasive computing

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