What We Take With Us - room-based game

    Research output: Non-textual formExhibition

    Abstract

    The What We Take With Us room-based game was an additional form of the wider WWTWU experience that allowed players to play the game within a space set up as the office of protagonist Ana Kirlitz. The room existed from January to May 2023.
    Original languageEnglish
    PublisherWhat We Take With Us
    Publication statusPublished - 28 Jan 2023

    Keywords

    • room design
    • game
    • wellbeing
    • pervasive computing

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