Skip to content

Mr Daniel Pinchbeck

Visiting Professor

  1. 2019
  2. Published
  3. 2018
  4. Published
  5. 2016
  6. Published
  7. 2013
  8. Published

    Amnesia: A Machine for Pigs

    Dr Peter Howell, Mr Daniel Mcguire Pinchbeck & Mr Gavin Wade, Sep 2013

    Research output: Non-textual formSoftware

  9. Published

    Doom: Scarydarkfast

    Mr Daniel Mcguire Pinchbeck, 2013, Michigan: University of Michigan Press. 224 p. (Landmark video games)

    Research output: Book/ReportBook

  10. 2011
  11. Published

    Towards an integrated media transfer environment: a comparative summary of available transfer tools and recommendations for the development of a toolset for the preservation of complex digital objects

    David Anderson, A. Ciuffreda, Janet Delve, L. Konstantelos, Mr Daniel Mcguire Pinchbeck, W. Bergmeyer, A. Lange & V. Joguin, 1 Nov 2011.

    Research output: Contribution to conferencePaper

  12. Published

    Machinima: from art object to collaborative practice

    Mr Daniel Mcguire Pinchbeck & R. Gras, Jul 2011, The machinima reader. Lowood, H. & Nitsche, M. (eds.). MIT Press, p. 143-158 16 p.

    Research output: Chapter in Book/Report/Conference proceedingChapter (peer-reviewed)

  13. 2010
  14. Published
  15. Published

    Final document analyzing and summarizing metadata standards and issues across Europe.

    David Anderson, Janet Delve, Mr Daniel Mcguire Pinchbeck, L. Konstantelos, A. Lange & W. Bergmeyer, 2010, University of Portsmouth, 52 p.

    Research output: Working paper

  16. Published

    Towards a workable, emulation-based preservation strategy: rationale and technical metadata

    David Anderson, Janet Delve & Mr Daniel Mcguire Pinchbeck, 2010, In : New Review of Information Networking. 15, 2, p. 110-131 22 p.

    Research output: Contribution to journalArticle

  17. 2009
  18. Published

    Preliminary document analyzing and summarizing metadata standards and issues across Europe

    David Anderson, Janet Delve, Mr Daniel Mcguire Pinchbeck & Getaneh Alemu, 31 Jul 2009, European Commission, 85 p.

    Research output: Working paper

  19. Published

    An affordance based model for gameplay

    Mr Daniel Mcguire Pinchbeck, 2009.

    Research output: Contribution to conferencePaper

  20. Published

    An analysis of persistent non-player characters in the first-person gaming genre 1998-2007: a case for the fusion of mechanics and diegetics

    Mr Daniel Mcguire Pinchbeck, 2009, In : Eludamos: Journal of Computer Game Cultures. 3, 2, p. 261-279 19 p.

    Research output: Contribution to journalArticle

  21. Published

    Before it’s too late: preserving games across the industry/academia divide

    H. Lowood, A. Armstrong, D. Monnens, Z. Vowell, J. Ruggill, K. McAllister, R. Donahue & Mr Daniel Mcguire Pinchbeck, 2009.

    Research output: Contribution to conferencePaper

  22. Published

    Emulation as a strategy for the preservation of games: the KEEP project

    Mr Daniel Mcguire Pinchbeck, David Anderson, Janet Delve, Getaneh Alemu, A. Ciuffreda & A. Lange, 2009.

    Research output: Contribution to conferencePaper

  23. Published

    Guideline document and peripheral input/output libraries for digital preservation

    David Anderson, Janet Delve, A. Ciuffreda, Mr Daniel Mcguire Pinchbeck, Getaneh Alemu, V. Joguin, B. Lohman, B. Kiers & D. Michel, 2009, European Commission, 23 p.

    Research output: Working paper

  24. Published

    Shock, horror? first-person gaming, horror, and the art of ludic manipulation

    Mr Daniel Mcguire Pinchbeck, 2009, Horror video games: essays on the fusion of fear and play. Perron, B. (ed.). Jefferson, NC: McFarland, p. 79-94 16 p.

    Research output: Chapter in Book/Report/Conference proceedingChapter (peer-reviewed)

  25. 2008
  26. Published

    Conscientious objector: pacifism, politics and abusing the player in Doom 3

    Mr Daniel Mcguire Pinchbeck, 2008, Entertainment Computing: ICEC 2008 : 7th international conference, Pittsburgh, PA, USA, September 25-27, 2008, proceedings. Stevens, S. & Saldamarco, S. (eds.). 5309 ed. Berlin: Springer, p. 185-189 5 p. (Lecture notes in computer science; no. 5309).

    Research output: Chapter in Book/Report/Conference proceedingChapter (peer-reviewed)

  27. Published

    Dear Esther: an interactive ghost story built using the Source engine

    Mr Daniel Mcguire Pinchbeck, 2008, Interactive storytelling : first joint international conference on interactive digital storytelling, ICIDS 2008, Erfurt, Germany, November 26-29, 2008 : proceedings. 5334 ed. Berlin: Springer, p. 51-55 5 p. (Lecture notes in computer science; no. 5334).

    Research output: Chapter in Book/Report/Conference proceedingChapter (peer-reviewed)

  28. Published

    Story and recall in first person shooters

    Mr Daniel Mcguire Pinchbeck, 2008, In : International Journal of Computer Games Technology. p. 1-7 7 p.

    Research output: Contribution to journalArticle

Previous 1 2 Next

ID: 25572