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Impact of off-task and gaming behaviour on learning

Project: Research

Description

The work for this project was initiated at the LearnLab Summer School 2008, Carnegie Mellon, USA. An educational data mining approach was used to examine the effects of off-task behaviour (i.e. engagement with activities unrelated to learning) and gaming behaviour (i.e. taking advantage of the system’s feedback
and help to succeed without learning the material) on learning.

Key findings

Gaming behaviour tends to have immediate harmful impact - off-task behaviour tends to have aggregated harmful impact on learning due to fewer opportunities to practice
StatusFinished
Effective start/end date1/07/0831/07/08
Relations

ID: 3587554