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[DC] Designing VR for teamwork: the influence of HMD VR communication capabilities on teamwork competencies

Research output: Chapter in Book/Report/Conference proceedingConference contribution

With recent technological advancements, Virtual Reality (VR) has been advocated as an effective team training delivery method. However, to date, research has focused on demonstrating its effectiveness at the system level rather than isolating those factors within the system design (e.g. display size) that may influence the development of teamwork competencies. Communication is a significant component of teamwork. However, within Head Mounted Display (HMD)-based VR systems, communication is computer-mediated, resulting in the deprivation of important audio and visual cues. This research project therefore investigates the following question: “How do system design attributes that manipulate communication in HMD VR training systems affect the team's ability for effective performance?”.
Original languageEnglish
Title of host publication2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
PublisherIEEE
Pages1365-1366
Number of pages2
ISBN (Electronic)978-1-7281-1377-7
ISBN (Print)978-1-7281-1378-4
DOIs
Publication statusPublished - 15 Aug 2019
Event26th IEEE Conference on Virtual Reality and 3D User Interfaces - Osaka, Japan
Duration: 23 Mar 201927 Mar 2019
http://ieeevr.org/2019/

Publication series

NameIEEE VR Proceedings Series
PublisherIEEE
ISSN (Print)2642-5246
ISSN (Electronic)2642-5254

Conference

Conference26th IEEE Conference on Virtual Reality and 3D User Interfaces
Abbreviated titleIEEE VR 2019
CountryJapan
CityOsaka
Period23/03/1927/03/19
Internet address

Related information

Relations Get citation (various referencing formats)

ID: 15585391