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Facilitating creativity without restrictions: a pilot implementation of an idea generation game

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In this paper the design, pilot implementation and results from an idea generation game are discussed. The Neo Darwinian and Neo-Lamarckian models of creativity provided by Johnson-Laird are used to discuss differences between this game and other idea generation games. The emphasis of the study is on the facilitation of emergence in idea generation games. Results of the pilot were inconclusive, but offer an insight into the kinds of issues which could be faced should this study be carried out in full.
Original languageEnglish
Title of host publicationMindtrek08
Subtitle of host publicationproceedings of the 12th International Conference on Entertainment and Media in the Ubiquitous Era
EditorsArtur Lugmayr, Frans Mayra, Helja Franssila, Katri Lietsala
Place of PublicationNew York
PublisherACM
Pages29-33
Number of pages5
ISBN (Print)9781605581972
Publication statusPublished - 2008
Event12th International MindTrek Conference: Entertainment and Media in the Ubiquitous Era - Tampere, Finland
Duration: 7 Oct 200810 Oct 2008

Conference

Conference12th International MindTrek Conference: Entertainment and Media in the Ubiquitous Era
CountryFinland
CityTampere
Period7/10/0810/10/08

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ID: 75203