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Geometric modelling for real time flight simulator applications

Research output: Chapter in Book/Report/Conference proceedingConference contribution

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Geometric modelling for real time flight simulator applications. / Sanders, David; Jaques, Mark; Clothier, Heather.

IEE Colloquium on Advanced Flight Simulation. Stevenage : IET Conference Publications, 1992. p. 4/1 - 4/6.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Harvard

Sanders, D, Jaques, M & Clothier, H 1992, Geometric modelling for real time flight simulator applications. in IEE Colloquium on Advanced Flight Simulation. IET Conference Publications, Stevenage, pp. 4/1 - 4/6, IEE Colloquium on Advanced Flight Simulation, London, United Kingdom, 1/04/92.

APA

Sanders, D., Jaques, M., & Clothier, H. (1992). Geometric modelling for real time flight simulator applications. In IEE Colloquium on Advanced Flight Simulation (pp. 4/1 - 4/6). IET Conference Publications.

Vancouver

Sanders D, Jaques M, Clothier H. Geometric modelling for real time flight simulator applications. In IEE Colloquium on Advanced Flight Simulation. Stevenage: IET Conference Publications. 1992. p. 4/1 - 4/6

Author

Sanders, David ; Jaques, Mark ; Clothier, Heather. / Geometric modelling for real time flight simulator applications. IEE Colloquium on Advanced Flight Simulation. Stevenage : IET Conference Publications, 1992. pp. 4/1 - 4/6

Bibtex

@inproceedings{44dcb8d122224e899a5d312d297a5bd9,
title = "Geometric modelling for real time flight simulator applications",
abstract = "Several geometric modelling methods are compared for use within real-time flight simulation systems. Algorithms are presented which give a rapid solution for simplified versions of the models. The algorithms are robust and are suitable for flight simulator applications. The aircraft geometric structure is modelled as connected cylinders and the range of motion and the position of the aircraft is quantised. The programs take account of geometric and obstacle constraints. Although the solutions are suboptimal due to the simplified models used, the calculation time is short. The static model of the aircraft environment is held in computer memory as solid polyhedra. This model may be updated as new objects enter or leave the area of the aircraft. Overlapping spheres are used to model flying objects or moving objects on the ground. In this form the model data can be accessed efficiently by flight planning algorithms. The approach is global and uses a 3D or 6D graph of quantised configuration space. The method can also be applied to the planning of automatic low-level flight path",
author = "David Sanders and Mark Jaques and Heather Clothier",
year = "1992",
language = "English",
pages = "4/1 -- 4/6",
booktitle = "IEE Colloquium on Advanced Flight Simulation",
publisher = "IET Conference Publications",
note = "IEE Colloquium on Advanced Flight Simulation ; Conference date: 01-04-1992",

}

RIS

TY - GEN

T1 - Geometric modelling for real time flight simulator applications

AU - Sanders, David

AU - Jaques, Mark

AU - Clothier, Heather

PY - 1992

Y1 - 1992

N2 - Several geometric modelling methods are compared for use within real-time flight simulation systems. Algorithms are presented which give a rapid solution for simplified versions of the models. The algorithms are robust and are suitable for flight simulator applications. The aircraft geometric structure is modelled as connected cylinders and the range of motion and the position of the aircraft is quantised. The programs take account of geometric and obstacle constraints. Although the solutions are suboptimal due to the simplified models used, the calculation time is short. The static model of the aircraft environment is held in computer memory as solid polyhedra. This model may be updated as new objects enter or leave the area of the aircraft. Overlapping spheres are used to model flying objects or moving objects on the ground. In this form the model data can be accessed efficiently by flight planning algorithms. The approach is global and uses a 3D or 6D graph of quantised configuration space. The method can also be applied to the planning of automatic low-level flight path

AB - Several geometric modelling methods are compared for use within real-time flight simulation systems. Algorithms are presented which give a rapid solution for simplified versions of the models. The algorithms are robust and are suitable for flight simulator applications. The aircraft geometric structure is modelled as connected cylinders and the range of motion and the position of the aircraft is quantised. The programs take account of geometric and obstacle constraints. Although the solutions are suboptimal due to the simplified models used, the calculation time is short. The static model of the aircraft environment is held in computer memory as solid polyhedra. This model may be updated as new objects enter or leave the area of the aircraft. Overlapping spheres are used to model flying objects or moving objects on the ground. In this form the model data can be accessed efficiently by flight planning algorithms. The approach is global and uses a 3D or 6D graph of quantised configuration space. The method can also be applied to the planning of automatic low-level flight path

M3 - Conference contribution

SP - 4/1 - 4/6

BT - IEE Colloquium on Advanced Flight Simulation

PB - IET Conference Publications

CY - Stevenage

T2 - IEE Colloquium on Advanced Flight Simulation

Y2 - 1 April 1992

ER -

ID: 1955740