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Ludic – or playful – geopolitics

Research output: Chapter in Book/Report/Conference proceedingChapter (peer-reviewed)

Standard

Ludic – or playful – geopolitics. / Carter, Sean; Kirby, Philip; Woodyer, Tara Louise.

Children, young people and critical geopolitics. ed. / Matthew Benwell; Peter Hopkins. Ashgate Publishing Limited, 2016. p. 61-73.

Research output: Chapter in Book/Report/Conference proceedingChapter (peer-reviewed)

Harvard

Carter, S, Kirby, P & Woodyer, TL 2016, Ludic – or playful – geopolitics. in M Benwell & P Hopkins (eds), Children, young people and critical geopolitics. Ashgate Publishing Limited, pp. 61-73. <http://www.ashgate.com/isbn/9781472444936>

APA

Carter, S., Kirby, P., & Woodyer, T. L. (2016). Ludic – or playful – geopolitics. In M. Benwell, & P. Hopkins (Eds.), Children, young people and critical geopolitics (pp. 61-73). Ashgate Publishing Limited. http://www.ashgate.com/isbn/9781472444936

Vancouver

Carter S, Kirby P, Woodyer TL. Ludic – or playful – geopolitics. In Benwell M, Hopkins P, editors, Children, young people and critical geopolitics. Ashgate Publishing Limited. 2016. p. 61-73

Author

Carter, Sean ; Kirby, Philip ; Woodyer, Tara Louise. / Ludic – or playful – geopolitics. Children, young people and critical geopolitics. editor / Matthew Benwell ; Peter Hopkins. Ashgate Publishing Limited, 2016. pp. 61-73

Bibtex

@inbook{f264ad5b2f0241da94db858f88aa7458,
title = "Ludic – or playful – geopolitics",
abstract = "Play is often considered inferior to the more {\textquoteleft}serious{\textquoteright} enterprises of work, endeavour and effort; at best, a rehearsal for adult life. In this chapter, we want to suggest otherwise; to take play, and those who play, more seriously. We do this with specific reference to toys, and build our argument in the following way. First, after a short literature review, we argue that toys need to be situated within specific geopolitical contexts; our focus is upon the history of the {\textquoteleft}action figure{\textquoteright} toy in both Britain and the U.S. In the second section, we show that while such discursive approaches are useful in addressing some of the broader aspects of the ludic, they form only part of the picture. In addition, we need to think more closely about how critical accounts of geopolitics might actually engage with children and children{\textquoteright}s play. Potential ways that this might be achieved are discussed, with an attendant discussion of the challenges inherent in developing more affective and non-representational accounts of children{\textquoteright}s play. The chapter finishes by offering a set of conclusions and suggestions for future research. In short, we contend that the {\textquoteleft}ludic{\textquoteright} is both under-theorised to date and increasingly important in a world where leisure time, and what children do with it, is becoming more and more complex (Livingstone, 2002). Social media and computer games, in conjunction with the continuing popularity of more traditional toys, such as action figures, are all part of a global toy industry that is now worth some $30 billion (Clark, 2007).",
keywords = "WNU",
author = "Sean Carter and Philip Kirby and Woodyer, {Tara Louise}",
year = "2016",
month = jan,
day = "28",
language = "English",
isbn = "9781472444936",
pages = "61--73",
editor = "Matthew Benwell and Peter Hopkins",
booktitle = "Children, young people and critical geopolitics",
publisher = "Ashgate Publishing Limited",
address = "United Kingdom",

}

RIS

TY - CHAP

T1 - Ludic – or playful – geopolitics

AU - Carter, Sean

AU - Kirby, Philip

AU - Woodyer, Tara Louise

PY - 2016/1/28

Y1 - 2016/1/28

N2 - Play is often considered inferior to the more ‘serious’ enterprises of work, endeavour and effort; at best, a rehearsal for adult life. In this chapter, we want to suggest otherwise; to take play, and those who play, more seriously. We do this with specific reference to toys, and build our argument in the following way. First, after a short literature review, we argue that toys need to be situated within specific geopolitical contexts; our focus is upon the history of the ‘action figure’ toy in both Britain and the U.S. In the second section, we show that while such discursive approaches are useful in addressing some of the broader aspects of the ludic, they form only part of the picture. In addition, we need to think more closely about how critical accounts of geopolitics might actually engage with children and children’s play. Potential ways that this might be achieved are discussed, with an attendant discussion of the challenges inherent in developing more affective and non-representational accounts of children’s play. The chapter finishes by offering a set of conclusions and suggestions for future research. In short, we contend that the ‘ludic’ is both under-theorised to date and increasingly important in a world where leisure time, and what children do with it, is becoming more and more complex (Livingstone, 2002). Social media and computer games, in conjunction with the continuing popularity of more traditional toys, such as action figures, are all part of a global toy industry that is now worth some $30 billion (Clark, 2007).

AB - Play is often considered inferior to the more ‘serious’ enterprises of work, endeavour and effort; at best, a rehearsal for adult life. In this chapter, we want to suggest otherwise; to take play, and those who play, more seriously. We do this with specific reference to toys, and build our argument in the following way. First, after a short literature review, we argue that toys need to be situated within specific geopolitical contexts; our focus is upon the history of the ‘action figure’ toy in both Britain and the U.S. In the second section, we show that while such discursive approaches are useful in addressing some of the broader aspects of the ludic, they form only part of the picture. In addition, we need to think more closely about how critical accounts of geopolitics might actually engage with children and children’s play. Potential ways that this might be achieved are discussed, with an attendant discussion of the challenges inherent in developing more affective and non-representational accounts of children’s play. The chapter finishes by offering a set of conclusions and suggestions for future research. In short, we contend that the ‘ludic’ is both under-theorised to date and increasingly important in a world where leisure time, and what children do with it, is becoming more and more complex (Livingstone, 2002). Social media and computer games, in conjunction with the continuing popularity of more traditional toys, such as action figures, are all part of a global toy industry that is now worth some $30 billion (Clark, 2007).

KW - WNU

M3 - Chapter (peer-reviewed)

SN - 9781472444936

SP - 61

EP - 73

BT - Children, young people and critical geopolitics

A2 - Benwell, Matthew

A2 - Hopkins, Peter

PB - Ashgate Publishing Limited

ER -

ID: 2347877